New Update - Stealth ASCII


New changes for the game:

  1. The level exit is now a door (+) which needs to open with a key found on the each map
  2. When pressing a movement key down, player keeps moving  until hits an obstacle or picks up something
  3. The guards have now a proper AI allowing them to react player's actions, like picking up items too close
  4. The guards can now wake up their adjacent knocked-out colleagues
  5. Items no longer stop guards from moving, instead guards will just switch places with them
  6. Other minor fixes

Files

stealth_roguelike.html Play in browser
11 days ago

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