New Update - Stealth ASCII
Stealth ASCII » Devlog
New changes for the game:
- The level exit is now a door (+) which needs to open with a key found on the each map
- When pressing a movement key down, player keeps moving until hits an obstacle or picks up something
- The guards have now a proper AI allowing them to react player's actions, like picking up items too close
- The guards can now wake up their adjacent knocked-out colleagues
- Items no longer stop guards from moving, instead guards will just switch places with them
- Other minor fixes
Files
stealth_roguelike.html Play in browser
11 days ago
Stealth ASCII
A simple ASCII stealth roguelike
Status | Released |
Author | Jagedew |
Genre | Survival |
Tags | ascii, Endless, Minimalist, Perma Death, Procedural Generation, Retro, Roguelike, Stealth, Touch-Friendly, Turn-based |
Languages | English |
Accessibility | High-contrast, One button |
More posts
- New Update - Stealth ASCII6 days ago
- New update of Stealth ASCII17 days ago
- A new update for Stealth ASCII21 days ago
- A new update - Stealth ASCII22 days ago
- New update of the gameSep 25, 2024
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